Learn The Ropes
**Note if change attire during match (taking off rash guard only) you will be hit with a stalling**
No GI & GI Superfights:
Amature (White & Blue)
Pro ( Purple, Brown, Black)
Overtime: **The following are OT rounds , you only move to the next round if the match is still tied**
GI Matches Only – EBI rounds Starting position will be our Hammer Lock/ Side Turtle. Each person will be able to start from top control , no gi grips until referee starts the action. Escape will count as bottom person either clearing from opponent , being able to take bottom half guard or full guard, or reversing/sweeping opponent. The 3 second submission clock will be in play to continue the round despite change of positions.
Penalties:
Out out bounds:
Time will stop when fighters go out of bounds , both competitors have to be fully out of the circle for action to stop. Once stopped we will reset in the middle either on our feet, EBI Over time position, or hammerlock turtle position.
Any Sub going out of bounds: EBI OT CHOICE Arm bar or Backpack ( NO GI Only)
GI Submission positions : With referee discretion if a submission is in when going out of bounds , the fighter who has the submission in can pick any top control position to start in the middle of the circle with.
Top control Positions (Mount, Side control , Back Mount ): Choice of feet or HammerLock position.
Neutral Positions ( any position not described above ): Will start back on your feet in the middle.
Stalling: 1 warning , every call after that other competitor will have top position in Hammer Lock. 3 stall calls will result in a DQ
Work Together
Male- 5 vs 5 Dual Meet Matches
Female – 3 vs 3 Dual Meet Matches
All matches will use Standard HCS rules
Each Dual Match will start with a coin toss , the winning team of the toss will send out their competitor first. After the first match the other team will send out first , it will continue to alternate for the duration of the match.
Allowed Weight Differential
Team Points
Tie Breakers: Criteria
Non Championship Round ( Single Dual)
Championship Rounds
All youth tournaments will be a madison weight system , we will pair kids with the same skill level and within 5 lbs of each other to make the most appropriate brackets. Every bracket will be designed to get each competitor at least 2 matches.
Almost There
Time will stop when fighters go out of bounds , both competitors have to be fully out of the circle for action to stop. Once stopped we will reset in the middle either on our feet, EBI Over time position, or hammerlock turtle position.
Top control Positions (Mount, Side control, Back Mount): Choice of feet or HammerLock position.
Neutral Positions (any position not described above): Will start back on your feet in the middle.
Submission Positions (Teen Advanced only): Will start in Back Control in the middle.